Struct rand::distributions::UnitSphereSurface[][src]

pub struct UnitSphereSurface;
👎 Deprecated since 0.7.0:

moved to rand_distr crate

Expand description

Samples uniformly from the surface of the unit sphere in three dimensions.

Implemented via a method by Marsaglia1.


  1. Marsaglia, George (1972). Choosing a Point from the Surface of a Sphere. Ann. Math. Statist. 43, no. 2, 645–646. 

Implementations

Construct a new UnitSphereSurface distribution.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Generate a random value of T, using rng as the source of randomness.

Create an iterator that generates random values of T, using rng as the source of randomness. Read more

Auto Trait Implementations

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Gets the TypeId of self. Read more

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Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.