Struct ahash::RandomState[][src]

pub struct RandomState { /* fields omitted */ }
Expand description

Provides a Hasher factory. This is typically used (e.g. by HashMap) to create AHashers in order to hash the keys of the map. See build_hasher below.

Implementations

Allows for explicitly setting the seeds to used.

Trait Implementations

Constructs a new AHasher with keys based on compile time generated constants** and the location this object was constructed at in memory. This means that two different BuildHashers will will generate AHashers that will return different hashcodes, but Hashers created from the same BuildHasher will generate the same hashes for the same input data.

** - only if the compile-time-rng feature is enabled.

Examples

use ahash::{AHasher, RandomState};
use std::hash::{Hasher, BuildHasher};

let build_hasher = RandomState::new();
let mut hasher_1 = build_hasher.build_hasher();
let mut hasher_2 = build_hasher.build_hasher();

hasher_1.write_u32(1234);
hasher_2.write_u32(1234);

assert_eq!(hasher_1.finish(), hasher_2.finish());

let other_build_hasher = RandomState::new();
let mut different_hasher = other_build_hasher.build_hasher();
different_hasher.write_u32(1234);
assert_ne!(different_hasher.finish(), hasher_1.finish());

Type of the hasher that will be created.

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.